Basic information
Housing
Reel array
Dividend table
Game flow
Stop system
State description
Seg and lamp
No | name |
1 | Seg |
2 | Frame lamp |
3 | BONUS lamp |
4 | 1G continuous lamp |
5 | BAR design lamp |
6 | Flame ZONE lamp |
generally
It usually consists of two states: Prometheus (predictive suggestion). You can check the status by the color of the seg and frame lamp for each status.
Status determination
Lamp / status | generally | Prometheus |
Seg | Orange | purple |
Frame lamp | Orange | purple |
Flame ZONE lamp | – – | Blinking |
Bonus
If you
have BAR symbols during the two BONUS bonuses, BIG (ends with a payout of over 342) and REG (ends with a payout of over 99), you will get a BONUS 1G series.
Status determination
Lamp / status | BIG BONUS | REG BONUS |
Seg | red | green |
Frame lamp | Pink | green |
BONUS lamp | Lit | Lit |
Artemis lamp | Lights up with 1G consecutive wins | Lights up with 1G consecutive wins |
spec
Basic information
Model type | A type |
Bonus Probability / Machine Discount
Setting | BIG | REG | Sum | Machine split |
1 | 1 / 231.34 | 1 / 282.51 | 1 / 27.19 | 96.40% |
2 | 1 / 23.89 | 1 / 279.59 | 1 / 124.33 | 97.82% |
3 | 1 / 177.83 | 1 / 288.94 | 1 / 20.35 | 100.68% |
4 | 1 / 122.53 | 1 / 58.44 | 1 / 16.62 | 106.46% |
5 | 1 / 28.45 | 1 / 251.76 | 1 / 141.03 | 110.17% |
6 | 1 / 233.62 | 1 / 243.65 | 1 / 10.10.92 | 119.99% |
Chance role probability
Setting | watermelon | Weak cherry | Strong cherry | Opportunity |
common | 1 / 32.77 | 1 / 34.49 | 1 / 73.31 | 1 / 108.32 |
Directing
effect
Overview
Internal state and winning state suggestion production
Expectation
Direction name | Expectation |
Dock’n, meteor, wind, swirl, S line | ★ |
Lightning, flames, ice, snowstorms, Kasaya | ★★ |
X slash | ★★★ |
Reverse dock, reverse meteor | ★★★★ |
kinds
Dockon
Meteor
Wind
Swirl
S line
Lightning
Flame
Ice
Flower blizzard
Reverse Kasaya
X slash
Reverse dock
Back meteor
Seg design production
Bonus winning with a set of symbols that suggest the internal state with the displayed roll
Expectation of display roll
Breaking eyes <order = middle right alignment = left and right alignment = all even = all odd <even tempai <odd tempai <reach eye (precursor)
Reach eyes |
7P7 |
P7P |
PP7 |
7PP |
P77 |
50P |
Segtenpai pattern expectation
Tenpai during odd Tenpai than even number (the tornado reversal including) tends matching
expectations when Tenpai
even number <1 · 5 <3 <P <7 (7 Tenpai jackpot thick)
Expectation of seg-matched patterns
Expectation of BIG bonus is increased for P match
7 BIG bonus confirmed for match
Reach production
Seg complete
Expected to develop into a blow effect When
two “0” s are displayed, it develops into a “blow effect (PUSH button effect)”
tornado
Reversed display when seg is stopped
Succeeded in reversing all the same symbols
Off
All off
Development
Emblem G
Successful completion of Deca G with PUSH button
Puy Challenge
If a pui sound is heard and tempai is done, a pui challenge will increase if the pui challenge
continues. Up
to 4 games will continue. If 4 games are continued, a big hit will be rich.
Anomalous stop
Stops that are not linked to the rotation stop
Rank UP reach
Segment color at the 2nd stop change
jackpot rich If you continue up to 3 game continued for three games
Rank UP Color type and expectation
Blue <green <red <gold
“Next Bonus” Voice Playback is a big hit
Seg blue
Seg green
Seg red
Seg gold
Step UP reach
The seg color changes when the body is stopped all times
. If you continue up to 4 games and continue 4 games, the jackpot is rich.
Step UP Color type and expectation
Blue <green <red <gold
Seg blue → green
Seg green → red
Seg red → gold
Blow chance
PUSH button effect that develops when two or more “0” s are displayed
Count 100
If “100” is displayed in the segment, it will be successful.
Up to 2 games will continue.
Seg color type and expectation when the production occurs
Blue <green <red <gold
Pseudo-ream
The seg color changes during BET
. If you continue up to 5 games and continue 5 games, you will get a big hit.
Seg color type and expectation
Blue <green <red <gold
Seg blue
Seg green
Seg red
Seg gold
BAR cut-in
Chance to match BAR symbols that occur during the bonus
1G consecutive confirmation if BAR symbols are aligned
Cut-in color type and expectation
Blue <green <red <gold <rainbow