Basic information
Housing
![](http://bicorninfo.com/wp-content/uploads/2021/10/%E3%83%88%E3%83%AD%E3%83%94%E3%82%AB%E3%83%AB%E3%82%AF%E3%82%A4%E3%83%BC%E3%83%B3.png)
Reel array
![](https://apollon-gaming.com/ex/wp-content/uploads/2022/07/tor_2.png)
Dividend table
![](https://apollon-gaming.com/ex/wp-content/uploads/2022/07/tro_1-757x1024.png)
Game flow
![](https://apollon-gaming.com/ex/wp-content/uploads/2022/07/tro_3.png)
Stop system
![](https://translate.google.com/website?sl=ja&tl=en&hl=ja&client=webapp&u=http://bicorninfo.com/wp-content/uploads/2021/10/%E3%83%88%E3%83%AD%E3%83%94%E3%83%AA%E3%83%BC%E3%83%81%E7%9B%AE.png)
State description
![](https://translate.google.com/website?sl=ja&tl=en&hl=ja&client=webapp&u=http://bicorninfo.com/wp-content/uploads/2021/10/%E3%83%88%E3%83%AD%E3%83%94%E3%83%A9%E3%83%B3%E3%83%97c.png)
No | name |
1 | Top panel |
2 | Notification lamp |
3 | Middle panel |
spec
Basic information
Model type | Normal A type |
Bonus Probability / Machine Discount
setting | BIG | REG | Sum | Machine Discount |
1 | 1/309 | 1/516 | 1/193 | 96.0% |
2 | 1/297 | 1/481 | 1/184 | 98.0% |
3 | 1/284 | 1/445 | 1/173 | 101.0% |
4 | 1/270 | 1/409 | 1/163 | 104.0% |
5 | 1/256 | 1/376 | 1/152 | 107.0% |
6 | 1/240 | 1/344 | 1/141 | 111.0% |
Small role probability (normal)
setting | Replay | Bell | watermelon | Cherry |
1 | 1 / 7.30 |
1 / 7.30 | 1 / 211.36 | 1 / 182.04 |
2 | 1 / 7.43 | |||
3 | 1 / 7.24 | |||
4 | 1 / 7.21 | |||
5 | 1 / 7.22 | |||
6 | 1 / 7.22 |
Small role probability (during BIG)
setting | Bell | watermelon | Cherry |
1 | 1 / 1.03 | 1 / 46.98 | 1 / 182.04 |
2 | 1 / 1.03 | 1 / 41.69 | 1 / 182.04 |
3 | 1 / 1.03 | 1 / 40.91 | 1 / 182.04 |
4 | 1 / 1.03 | 1 / 38.37 | 1 / 182.04 |
5 | 1 / 1.04 | 1 / 34.51 | 1 / 182.04 |
6 | 1 / 1.04 | 1 / 30.94 | 1 / 182.04 |
Small role bonus duplication probability
setting | Replay | Bell | watermelon | Cherry |
1 | 0.01% | 0.01% | 0.37% | 4.51% |
2 | 0.01% | 0.01% | 0.37% | 4.76% |
3 | 0.01% | 0.01% | 0.37% | 5.01% |
4 | 0.01% | 0.01% | 0.37% | 5.26% |
5 | 0.01% | 0.01% | 0.37% | 5.76% |
6 | 0.01% | 0.01% | 0.37% | 6.25% |
Directing
Notification timing
When the bonus is established, it will be announced by turning on the lever of the winning game or the next game.
Announcement in the winning game | About 85% |
Next game announcement | About 15% |
Announcement production that can be expected from BIG
Introducing a part of the production
▽ Colorful flashing
▽ Leaf blinking
▽ 33 time signature
▽ Premium Freeze
Bonus BGM change
Equipped with a different BGM
kinds |
normal |
Special tropical |
Tropical medley |
Super tropical medley |
Setting suggestion production
Blinking top panel
The upper panel flashes in the lottery at
the end of the bonus
Blinking pattern | Setting 1 | Setting 2 | Setting 3 | Setting 4 | Setting 5 | Setting 6 |
Flashing left | 59.1% | 39.3% | 58.9% | 39.1% | 58.4% | 48.4% |
Flashing right | 39.4% | 58.9% | 39.2% | 58.6% | 38.9% | 48.4% |
Flashing left and right | 1.6% | 1.8% | 2.0% | 2.3% | 2.7% | 3.1% |
Blinking middle panel
The middle panel flashes in the lottery when the push is successful during REG
Blinking pattern | Setting 1 | Setting 2 | Setting 3 | Setting 4 | Setting 5 | Setting 6 |
Flashing left | 59.1% | 39.3% | 58.9% | 39.1% | 58.4% | 48.4% |
Flashing right | 39.4% | 58.9% | 39.2% | 58.6% | 38.9% | 48.4% |
Flashing left and right | 1.6% | 1.8% | 2.0% | 2.3% | 2.7% | 3.1% |